Todd Margolis
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Local ARt
Local ARt is a mobile Augmented Reality Alternate Reality Game developed in San Diego in 2011. The primary aim was to create a novel way of connecting two artist run galleries with a series of art walks and community cultural events; and playfully explore the relationship between public and private domains.
AR on the go
ATLAS in silico
ATLAS in silico, a physically interactive virtual reality installation, fuses dynamic media, art, emerging technologies in 3D computer graphics, computer vision and spatialized multichannel interactive audio with pioneering science.
ATLAS in silico prototype
Glitch Objects
Artifacts in digital media refer to an undesired alteration in data introduced through a digital process of representation. Within broader culture, artifacts are precious objects made or given shape by human beings. Glitch Objects explore this semantic relationship through a series of rapid prototype sculptures.
Glitch object
TeleMotions
UC researchers have been leading new developments into telepresence performance, not only by implementing newly emerging network applications that enable high-quality audio and video connections among remote locations, but also by creating new artistic works that explore the potentials of this new medium.
TeleMotions performance space in San Diego
FILE 4K
In July 2009, I led a research team of artists, film-makers and computer scientists to produce two high profile and historic events at FILE (Electronic Language International Festival). We premiered a 4K feature film across three continents, streamed live from Brazil to the US and Japan. This was accompanied by an HD video teleconference (VTC) between the three sites.
HD Teleconference between Brazil, US & Japan
HUVR
A small group of UCSD researchers have created a new, relatively low-cost augmented reality system that enables users to touch the virtual environment they are immersed in. The Heads-Up Virtual Reality device (HUVR) couples a consumer 3D HD flat screen TV with a half-silvered mirror to project any graphic image onto the user's hands and into the space surrounding them.
Greg Dawe using HUVR
WORK
Produced in the pixel farms with love. Click the image for a project description.