Todd Margolis

Virtual Reality Installations

"Virtual reality promises a kind of transcendence of the limits of physical reality."
-Frank Biocca, Taeyong Kim, Mark R. Levy: Communication in the Age of Virtual Reality

Virtual Reality Installations


by Todd Margolis

Confluxus is a collaborative virtual reality artwork which is procedurally generated through user interaction. The space is designed to be a community meeting area where participants from varied backgrounds can come together in a tele-immersive environment and cooperate to create a shared experience. Participants were able to join into the shared space from physically remote VR systems. Through the passage of time, the space evolves into a collective expression of the participants intentions. The virtual objects and activities in the space begin as pre-determined constructs by the artists and gradually develop based on user-input.

Confluxus is an architectural portal that reacts to the positions and movements of the users within it by revealing only the parts of the structure that are within users' proximity. Within this space, the participants can see each others' avatars leaving trails over time from their wake in the 3D architectural grid. From here, participants are able to move to other artworks.


Linked Media


EVL: Alive on the Grid at Ars Electronica Festival 2001

Applied Interactives, N.F.P.


Stockholm Art Fair, Stockholm, Sweden

2002 Symposium: Art, Technology and Spirituality, Block Museum - Evanston, IL

Version>02, Museum of Contemporary Art - Chicago, IL

Who?, Indianapolis, IN

beyond prototypes, Exhibition Studies Space - Chicago, IL

Ars Electronica Festival, Linz, Austria

Alternate Currents, EVL - Chicago, IL